Hi guys today we are going to discuss about best 3d software to start your carrer as a 3d artist
As a beginner i would recomend you to start with BLENDER.
BLENDER
*It is free of cost
*It is open source so many of the developers will make it better every year.
*We can create 2d & 3d animation,visual effects,game designing and many more using blender.
*It can be used as proffisional 3d software as a freelancer.
MAYA
*MAYA is the industry standard software.
*It is a product of AUTODESK.
*Every 3d artist will open this software once in his lifetime.
*IS MAYA HARD?,we will discuss this topic in another blog.
*It is paid software but there will be a 30 day free trail.
*We can download and login as STUDENT VERSION but we cannot use it as a commercial purpose.
3DS MAX
*It is also a product of AUTODESK.
*It also performs everything like maya.
*The main purpose of this software is architech visualisation.
ZBRUSH
*It is industry standard sculpting software.
*Many proffisionals use this software for better character design.
*Zbrush is a 2.5D software.
*There are many tutorials in ZBRUSH official website where we can start.
SUBSTANCE PAINTER
*Substance painter is mostly use for texturing.
*It helps us to give more depth in our models.
KEYSHOT
*This is mainly used for rendering.
*There are many rendering softwares but this is most prefferable software.
*There will be preinstalled render engines in 3d softwares.
PHOTOSHOP
*The main and most useful for every artist is PHOTOSHOP.
*If your intrested in any art defenetly you would listen the word PHOTOSHOP.
*The life of every artist start with PS
*It is a product of ADOBE.
As a beginner i would recomend you to start with BLENDER.
BLENDER
*It is free of cost
*It is open source so many of the developers will make it better every year.
*We can create 2d & 3d animation,visual effects,game designing and many more using blender.
*It can be used as proffisional 3d software as a freelancer.
MAYA
*MAYA is the industry standard software.
*It is a product of AUTODESK.
*Every 3d artist will open this software once in his lifetime.
*IS MAYA HARD?,we will discuss this topic in another blog.
*It is paid software but there will be a 30 day free trail.
*We can download and login as STUDENT VERSION but we cannot use it as a commercial purpose.
3DS MAX
*It is also a product of AUTODESK.
*It also performs everything like maya.
*The main purpose of this software is architech visualisation.
ZBRUSH
*It is industry standard sculpting software.
*Many proffisionals use this software for better character design.
*Zbrush is a 2.5D software.
*There are many tutorials in ZBRUSH official website where we can start.
SUBSTANCE PAINTER
*Substance painter is mostly use for texturing.
*It helps us to give more depth in our models.
KEYSHOT
*This is mainly used for rendering.
*There are many rendering softwares but this is most prefferable software.
*There will be preinstalled render engines in 3d softwares.
PHOTOSHOP
*The main and most useful for every artist is PHOTOSHOP.
*If your intrested in any art defenetly you would listen the word PHOTOSHOP.
*The life of every artist start with PS
*It is a product of ADOBE.
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